42071 Design og udvikling i en organisatorisk kontekst

2020/2021

Kursusinformation
Design and development in an organizational context
Engelsk
5
Kandidat
E2A (man 13-17)
Campus Lyngby
Forelæsning, øvelser og projektarbejde
13-uger
Ingen eksamen, Ingen eksamen
Bedømmelse af opgave(r)/rapport(er)
Arbejdet udføres i grupper. Afleveringer skal individualiseres og karakteren baseres på helhedsbedømmelse
Alle hjælpemidler er tilladt
7-trins skala , intern bedømmelse
41071
41071
BSc i Design og Innovation/Produktion og Konstruktion (DTU).
Minimum 20
Jaap Daalhuizen , Lyngby Campus, Bygning 358, Tlf. (+45) 4525 1542 , jaada@dtu.dk
42 Institut for Teknologi, Ledelse og Økonomi
I studieplanlæggeren
Overordnede kursusmål
With the course, we aim to prepare future designers and engineering for the way design and development practice interacts with the organization at large. We introduce students to a number of relevant models, theories and methods that organizations use to structure and manage their development and innovation efforts, particularly in the 'Fuzzy Front End' of Innovation. More specifically, we focus on a number of modern approaches and methods - such as agile development and scrum and user experience design - that manufacturing companies are taking up in order to drive their innovation efforts and overall competitiveness and that are shaping the future of design practice. Furthermore, we aim to equip students with the capability to link and use theoretical models and methods in the reality of design practice, a.o. by applying the theory in a case study for an organization. Students will be able to position themselves as designers or engineers in the context of an organization and articulate their added value and ways of working.
Læringsmål
En studerende, der fuldt ud har opfyldt kursets mål, vil kunne:
  • Analyse and discuss drivers and constraints imposed on design and innovation processes in organizations
  • Understand modern models and methods of design innovation and how they are used to increase competitiveness and customer value
  • Formulate research questions related to the course topics that point to how they might be further researched
  • Use models of organizational structure to analyze a company’s characteristics and dynamics through performing a case study
  • Report research work in the form of an academic report
  • Position your role, ways of working and value as a designer in relation to an organization and its business objectives.
  • Discuss and use an agile development model in the context of Product Development
  • Discuss and use a User Experience model in the context of innovation
Kursusindhold
The course presents key design and innovation approaches that product developers can use to involve and interact with professionals in the organizational context, including the dilemmas organizations are facing in their management of these processes. It particularly focuses on the interface between organizational structure/behaviour and product development practices. Design and Innovation is seen as embedded in organizational processes and linked to business strategies. This include the following themes:

- Organizational models that are used to describe organizational structure and behaviour and their relation to development projects
- Change in the organizational landscape and its influence on the way that organizations structure themselves and their innovation efforts.
- Modern approaches and methods that organizations are taking up to enhance their competitiveness and capability to create value for customers.
- Reflecting on the role, limitations and value of the course material in the reality of design and innovation practice
Bemærkninger
Kurset er obligatorisk for studerende på "Design og Innovation", som derfor har fortrinsret hertil.
Sidst opdateret
05. maj, 2020